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Writer's pictureJoe Pace

Player of Games, #66: Ghostbusters


They came, they saw, they kicked its ass!

Ghostbusters is, without question, one of the greatest movies ever made. An utterly novel premise, a hilarious cast at the height of their powers, the right mix of CGI and practical effects, a flawless script, and a great soundtrack. I was nine years old when it came out, and it was like nothing I'd ever seen. It still sort of is.


Not only is Ghostbusters a near-perfect film, it also spawned one of the best video game film adaptations of all time. Released by Activision not long after the film hit theaters, the game captured the joy and excitement of the movie with its creative, dynamic play. Ride around the city in the Ectomobile, capture ghosts, make money, but better equipment, capture tougher spooks. Eventually confront the Stay-Puft Marshmallow Man and Zuul. Immediately play it again. It was fun, and it looked fantastic.


Man, we adored this game on the Commodore 64, and we weren't alone. By 1989, it had sold over two million units, and was widely hailed as a smashing success. This is one of those games I'd play again right now, and not just for nostalgic reasons. I bet it holds up.

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